By Dale Dougherty, founder of Make: magazine and creator of Maker Faire.
The maker culture might not be something totally new, but recently, and thanks to the advancements made in the technological sector, more and more people are applying a kind of do-it-yourself strategies in areas like electronics, robotics and 3D printing. The resulting products are usually open to improvements and modifications by users, since all the information is commonly available on the Net. Coiner of the term “Web 2.0” and founder of Make: magazine, Dale Dougherty kindly agreed to share with us his views on the maker revolution. You can check his reflections in the short video below. We would like to thank the 4 Years From Now event for this contribution.
By Yochai Benkler, professor, Harvard Law School; and faculty co-director, Berkman Center for Internet and Society
Commons-based production generally, and commons-based peer production in particular, are the most important and surprising organizational innovation to have emerged in networked economy and society. Surprising, because throughout the 20th century our intellectual frame for understanding production was dominated by a binary vision: state and market. By the end of the last century, we had shifted from a view of state- and managerial-hierarchy-based production as dominant to a view of market- or decentralized price-based organization as the dominant model.
Tagged with: 3D printing
, big data
, Commons-based peer production
, open data
, Shoshana Zuboff
, Zeynep Tufekci
Posted in Open Thoughts 2014
By Gregory Newby, Director and CEO of the Project Gutenberg Literary Archive Foundation
People are naturally collaborative, social and cooperative. One of the great things about today’s globally connected networks, and the devices we use to connect to each other, is that it allows communities to form based on common interests, regardless of physical locations.
This is a major and recent change from what it previously meant to be part of a community. Although telecommunication has been a part of human life since ancient times, it is only recently that telecommunication has become nearly free: we can communicate electronically with individuals and groups without incremental costs for increased distance, or increased numbers of messages or recipients.
By Allison Randal, software developer and author.
Were ancient human settlements already applying peer production without being aware of it? Have we abandoned this cooperative way of making goods? In this videopost, Randal reflects on what changed with the industrial revolution and on both the advantages and downsides of free software developing. Her contribution was possible thanks to the collaboration of the MiniDebConf 2014 and the University of Barcelona.